THISkotaku5451321rest-in-peace-taco-bell-guyThis is truly a day of infamy for gamers. Taco Bell is the ultimate food for playing games: it requires minimal effort, you can get it really cheap, and, best of all, you can get a gallon of Mountain Dew every time you go. I've scarfed down my fair share of the stuff at LAN parties, only to have to leave mid games because the stuff got to my bowels.Regardless, everyone take your Mountain Dew Baja Blast jug and toast it to a great American hero.I had TeamSpeak 2 with my old Windows XP system. I bought a new computer a few months ago, and am now running on Windows 7. My system is 64 bit, so I uninstalled TeamSpeak 2 and installed TeamSpeak 3 as 64 bit client. Now I'm on the TeamSpeak server, and there's all these people logging in and out. I'm stumped, don't know how to set up all the URL's of the sites I went to when I was on TeamSpeak 2. Thankfully, I wrote them all down. These URL's are people streaming live audio of police and fire departments, EMT's etc on their scanners. I'm totally lost, don't know what to do at this point. When I tried the various URL's, example: incidentbroadcast:8768, it won't connect to the server. I do know both my server IP and my client IP. I understand I need my server IP in there, and I tried that, and still get this public Teamspeak lobby thing. I want to log in to these other sites. Teamspeak 2 used to just let me connect to them. I'm stumped as to how to do it on Teamspeak 3. I need help and advice. Please advise soonest. Thank you.I have a script to toggle between weaponbank 2 and 3 which works flawless in most cases but sometimes produces strange results for rifle nades and the silenced covops pistol. The problem: sometimes when I attach a rifle nade instead of switching to the pistol the rifle nade is removed from the rifle or the silenced pistol unsilenced. I can safely reproduce this behaviour, usualy every third or forth time when I try to switch from rifle with nade loaded to pistol it wont change the weapon and than the next time I press space the nade is removed from the rifle. The same can be reproduced without my scipt by simply loading the rifle with a nade and than presssing '3' two times... and the rifle nade is again removed form the rifle. This is pretty annoying if I want to switch to my pistol because I dont have the necessary energy to fire the rifle nade but instead have to watch the rifle-nade-removal-animation... which is usually followed by the you-are-dead animation ;(OK, here is my script:Code:set wpn2 "set nextwpn23 vstr wpn3; set curwpn vstr wpn2; weaponbank 2"set wpn3 "set nextwpn23 vstr wpn2; set curwpn vstr wpn3; weaponbank 3"set nextwpn23 "vstr wpn2"set curwpn "vstr wpn3"bind SPACE "vstr nextwpn23"As we now know ordering 'weaponbank3' two times while holding a loaded rifle will remove the nade so sometimes the SET commands in my script have to fail in alternating between weaponbakn2 and 3 to reproduce the 'remove nade' effect. The only way I can imagine this to happen is if for some reason (for example if I press SPACE during the weapon-cycle animation) the content of my variables is changed but the following weaponbank order ignored. Is there any way to ensure that the variable content is only changed if the weaponbank order can be executed (I already tried to place weaponbank at the beginning of my wpn2 and wpn3 var)? Or can at least the 'pressing-3-two-times-will-remove-rifle-nade' thingy be removed (ShrubETPro?)?That would really help a lot
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